Browsing All Posts filed under »Narrative Theory«

RPG Style and the Illusion of Choice

February 17, 2012

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STOP: If you’ve been a hermit or a cave-dweller for the last four months, you might not want to read this article. I’m going to spoil some stuff about the main quest for Elder Scrolls V: Skyrim, Mass Effect 2, Morrowind, and maybe some other things. I don’t know. But if you want to go […]

RPG Style: Analyzing the Structure of RPG Protagonists

February 10, 2012

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Adam Jensen is shaking down a woman for her life’s work. I chose this option, but I didn’t want it. Upon setting out on Deus Ex: Human Revolution, I had only a couple ideas on how I was going to play his character. One: each action would be ultimately decided by logic, and two: If […]